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tdemo_I_dontlike_tiltdemo.py 0000755 00000002061 15037406204 0012273 0 ustar 00 #! /usr/bin/python2.7
""" turtle-example-suite:
tdemo-I_dont_like_tiltdemo.py
Demonstrates
(a) use of a tilted ellipse as
turtle shape
(b) stamping that shape
We can remove it, if you don't like it.
Without using reset() ;-)
---------------------------------------
"""
from turtle import *
import time
def main():
reset()
shape("circle")
resizemode("user")
pu(); bk(24*18/6.283); rt(90); pd()
tilt(45)
pu()
turtlesize(16,10,5)
color("red", "violet")
for i in range(18):
fd(24)
lt(20)
stamp()
color("red", "")
for i in range(18):
fd(24)
lt(20)
stamp()
tilt(-15)
turtlesize(3, 1, 4)
color("blue", "yellow")
for i in range(17):
fd(24)
lt(20)
if i%2 == 0:
stamp()
time.sleep(1)
while undobufferentries():
undo()
ht()
write("OK, OVER!", align="center", font=("Courier", 18, "bold"))
return "Done!"
if __name__=="__main__":
msg = main()
print msg
mainloop()
tdemo_bytedesign.py 0000755 00000010172 15037406205 0010451 0 ustar 00 #! /usr/bin/python2.7
""" turtle-example-suite:
tdemo_bytedesign.py
An example adapted from the example-suite
of PythonCard's turtle graphcis.
It's based on an article in BYTE magazine
Problem Solving with Logo: Using Turtle
Graphics to Redraw a Design
November 1982, p. 118 - 134
-------------------------------------------
Due to the statement
t.delay(0)
in line 152, which sets the animation delay
to 0, this animation runs in "line per line"
mode as fast as possible.
"""
import math
from turtle import Turtle, mainloop
from time import clock
# wrapper for any additional drawing routines
# that need to know about each other
class Designer(Turtle):
def design(self, homePos, scale):
self.up()
for i in range(5):
self.forward(64.65 * scale)
self.down()
self.wheel(self.position(), scale)
self.up()
self.backward(64.65 * scale)
self.right(72)
self.up()
self.goto(homePos)
self.right(36)
self.forward(24.5 * scale)
self.right(198)
self.down()
self.centerpiece(46 * scale, 143.4, scale)
self.tracer(True)
def wheel(self, initpos, scale):
self.right(54)
for i in range(4):
self.pentpiece(initpos, scale)
self.down()
self.left(36)
for i in range(5):
self.tripiece(initpos, scale)
self.left(36)
for i in range(5):
self.down()
self.right(72)
self.forward(28 * scale)
self.up()
self.backward(28 * scale)
self.left(54)
self.getscreen().update()
def tripiece(self, initpos, scale):
oldh = self.heading()
self.down()
self.backward(2.5 * scale)
self.tripolyr(31.5 * scale, scale)
self.up()
self.goto(initpos)
self.setheading(oldh)
self.down()
self.backward(2.5 * scale)
self.tripolyl(31.5 * scale, scale)
self.up()
self.goto(initpos)
self.setheading(oldh)
self.left(72)
self.getscreen().update()
def pentpiece(self, initpos, scale):
oldh = self.heading()
self.up()
self.forward(29 * scale)
self.down()
for i in range(5):
self.forward(18 * scale)
self.right(72)
self.pentr(18 * scale, 75, scale)
self.up()
self.goto(initpos)
self.setheading(oldh)
self.forward(29 * scale)
self.down()
for i in range(5):
self.forward(18 * scale)
self.right(72)
self.pentl(18 * scale, 75, scale)
self.up()
self.goto(initpos)
self.setheading(oldh)
self.left(72)
self.getscreen().update()
def pentl(self, side, ang, scale):
if side < (2 * scale): return
self.forward(side)
self.left(ang)
self.pentl(side - (.38 * scale), ang, scale)
def pentr(self, side, ang, scale):
if side < (2 * scale): return
self.forward(side)
self.right(ang)
self.pentr(side - (.38 * scale), ang, scale)
def tripolyr(self, side, scale):
if side < (4 * scale): return
self.forward(side)
self.right(111)
self.forward(side / 1.78)
self.right(111)
self.forward(side / 1.3)
self.right(146)
self.tripolyr(side * .75, scale)
def tripolyl(self, side, scale):
if side < (4 * scale): return
self.forward(side)
self.left(111)
self.forward(side / 1.78)
self.left(111)
self.forward(side / 1.3)
self.left(146)
self.tripolyl(side * .75, scale)
def centerpiece(self, s, a, scale):
self.forward(s); self.left(a)
if s < (7.5 * scale):
return
self.centerpiece(s - (1.2 * scale), a, scale)
def main():
t = Designer()
t.speed(0)
t.hideturtle()
t.getscreen().delay(0)
t.tracer(0)
at = clock()
t.design(t.position(), 2)
et = clock()
return "runtime: %.2f sec." % (et-at)
if __name__ == '__main__':
msg = main()
print msg
mainloop()
tdemo_planet_and_moon.py 0000755 00000005407 15037406205 0011456 0 ustar 00 #! /usr/bin/python2.7
""" turtle-example-suite:
tdemo_planets_and_moon.py
Gravitational system simulation using the
approximation method from Feynman-lectures,
p.9-8, using turtlegraphics.
Example: heavy central body, light planet,
very light moon!
Planet has a circular orbit, moon a stable
orbit around the planet.
You can hold the movement temporarily by
pressing the left mouse button with the
mouse over the scrollbar of the canvas.
"""
from turtle import Shape, Turtle, mainloop, Vec2D as Vec
from time import sleep
G = 8
class GravSys(object):
def __init__(self):
self.planets = []
self.t = 0
self.dt = 0.01
def init(self):
for p in self.planets:
p.init()
def start(self):
for i in range(10000):
self.t += self.dt
for p in self.planets:
p.step()
class Star(Turtle):
def __init__(self, m, x, v, gravSys, shape):
Turtle.__init__(self, shape=shape)
self.penup()
self.m = m
self.setpos(x)
self.v = v
gravSys.planets.append(self)
self.gravSys = gravSys
self.resizemode("user")
self.pendown()
def init(self):
dt = self.gravSys.dt
self.a = self.acc()
self.v = self.v + 0.5*dt*self.a
def acc(self):
a = Vec(0,0)
for planet in self.gravSys.planets:
if planet != self:
v = planet.pos()-self.pos()
a += (G*planet.m/abs(v)**3)*v
return a
def step(self):
dt = self.gravSys.dt
self.setpos(self.pos() + dt*self.v)
if self.gravSys.planets.index(self) != 0:
self.setheading(self.towards(self.gravSys.planets[0]))
self.a = self.acc()
self.v = self.v + dt*self.a
## create compound yellow/blue turtleshape for planets
def main():
s = Turtle()
s.reset()
s.tracer(0,0)
s.ht()
s.pu()
s.fd(6)
s.lt(90)
s.begin_poly()
s.circle(6, 180)
s.end_poly()
m1 = s.get_poly()
s.begin_poly()
s.circle(6,180)
s.end_poly()
m2 = s.get_poly()
planetshape = Shape("compound")
planetshape.addcomponent(m1,"orange")
planetshape.addcomponent(m2,"blue")
s.getscreen().register_shape("planet", planetshape)
s.tracer(1,0)
## setup gravitational system
gs = GravSys()
sun = Star(1000000, Vec(0,0), Vec(0,-2.5), gs, "circle")
sun.color("yellow")
sun.shapesize(1.8)
sun.pu()
earth = Star(12500, Vec(210,0), Vec(0,195), gs, "planet")
earth.pencolor("green")
earth.shapesize(0.8)
moon = Star(1, Vec(220,0), Vec(0,295), gs, "planet")
moon.pencolor("blue")
moon.shapesize(0.5)
gs.init()
gs.start()
return "Done!"
if __name__ == '__main__':
main()
mainloop()
tdemo_penrose.py 0000755 00000006717 15037406205 0010001 0 ustar 00 #! /usr/bin/python2.7
""" xturtle-example-suite:
xtx_kites_and_darts.py
Constructs two aperiodic penrose-tilings,
consisting of kites and darts, by the method
of inflation in six steps.
Starting points are the patterns "sun"
consisting of five kites and "star"
consisting of five darts.
For more information see:
http://en.wikipedia.org/wiki/Penrose_tiling
-------------------------------------------
"""
from turtle import *
from math import cos, pi
from time import clock, sleep
f = (5**0.5-1)/2.0 # (sqrt(5)-1)/2 -- golden ratio
d = 2 * cos(3*pi/10)
def kite(l):
fl = f * l
lt(36)
fd(l)
rt(108)
fd(fl)
rt(36)
fd(fl)
rt(108)
fd(l)
rt(144)
def dart(l):
fl = f * l
lt(36)
fd(l)
rt(144)
fd(fl)
lt(36)
fd(fl)
rt(144)
fd(l)
rt(144)
def inflatekite(l, n):
if n == 0:
px, py = pos()
h, x, y = int(heading()), round(px,3), round(py,3)
tiledict[(h,x,y)] = True
return
fl = f * l
lt(36)
inflatedart(fl, n-1)
fd(l)
rt(144)
inflatekite(fl, n-1)
lt(18)
fd(l*d)
rt(162)
inflatekite(fl, n-1)
lt(36)
fd(l)
rt(180)
inflatedart(fl, n-1)
lt(36)
def inflatedart(l, n):
if n == 0:
px, py = pos()
h, x, y = int(heading()), round(px,3), round(py,3)
tiledict[(h,x,y)] = False
return
fl = f * l
inflatekite(fl, n-1)
lt(36)
fd(l)
rt(180)
inflatedart(fl, n-1)
lt(54)
fd(l*d)
rt(126)
inflatedart(fl, n-1)
fd(l)
rt(144)
def draw(l, n, th=2):
clear()
l = l * f**n
shapesize(l/100.0, l/100.0, th)
for k in tiledict:
h, x, y = k
setpos(x, y)
setheading(h)
if tiledict[k]:
shape("kite")
color("black", (0, 0.75, 0))
else:
shape("dart")
color("black", (0.75, 0, 0))
stamp()
def sun(l, n):
for i in range(5):
inflatekite(l, n)
lt(72)
def star(l,n):
for i in range(5):
inflatedart(l, n)
lt(72)
def makeshapes():
tracer(0)
begin_poly()
kite(100)
end_poly()
register_shape("kite", get_poly())
begin_poly()
dart(100)
end_poly()
register_shape("dart", get_poly())
tracer(1)
def start():
reset()
ht()
pu()
makeshapes()
resizemode("user")
def test(l=200, n=4, fun=sun, startpos=(0,0), th=2):
global tiledict
goto(startpos)
setheading(0)
tiledict = {}
a = clock()
tracer(0)
fun(l, n)
b = clock()
draw(l, n, th)
tracer(1)
c = clock()
print "Calculation: %7.4f s" % (b - a)
print "Drawing: %7.4f s" % (c - b)
print "Together: %7.4f s" % (c - a)
nk = len([x for x in tiledict if tiledict[x]])
nd = len([x for x in tiledict if not tiledict[x]])
print "%d kites and %d darts = %d pieces." % (nk, nd, nk+nd)
def demo(fun=sun):
start()
for i in range(8):
a = clock()
test(300, i, fun)
b = clock()
t = b - a
if t < 2:
sleep(2 - t)
def main():
#title("Penrose-tiling with kites and darts.")
mode("logo")
bgcolor(0.3, 0.3, 0)
demo(sun)
sleep(2)
demo(star)
pencolor("black")
goto(0,-200)
pencolor(0.7,0.7,1)
write("Please wait...",
align="center", font=('Arial Black', 36, 'bold'))
test(600, 8, startpos=(70, 117))
return "Done"
if __name__ == "__main__":
msg = main()
mainloop()
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